Difference Between Primitive and Non Primitive Data Structure
Primitive data structures are the most basic types of data that can store a single value. They are built-in data types provided by programming languages. These are simple, single-value data types. Following diagram explain it mostly
Following are the types of Primitive Data Structures:
- Integer: Represents whole numbers, e.g., 1, 2, 10.
- Float: Represents decimal numbers, e.g., 2.5, 3.14.
- Character: Represents a single character, e.g., ‘A’, ‘b’.
- Boolean: Represents two states: True or False.
Non-primitive data structures are more complex and can store multiple values or a collection of data. They are derived from primitive data structures and allow organizing data in various ways. Following are the types of Non-Primitive Data Structures:
- Arrays: A collection of items stored at contiguous memory locations, typically of the same data type, e.g., [1, 2, 3, 4].
- Lists: An ordered collection that can hold different types of data (similar to arrays but more flexible, e.g., [1, “Hello”, 3.5] in Python).
- Stacks: A collection following the Last In, First Out (LIFO) principle, where only the most recent item added can be accessed or removed first.
- Queues: A collection following the First In, First Out (FIFO) principle, where the first item added is the first one to be accessed or removed.
- Linked Lists: A linear collection of nodes, where each node points to the next node, allowing dynamic memory allocation.
- Trees: A hierarchical structure with a root and nodes, useful for representing parent-child relationships.
- Graphs: A collection of nodes (vertices) and edges, useful for representing networks.
- Hash Tables: A data structure that maps keys to values for efficient lookups.
Key Difference between Primitive and Non-Primitive Data Structures
Let’s explain all the key points which tell the Differences between Primitive and Non Primitive Data Structures
Point 01: Single Data Type
Primitive Data Structure: Stores only one type of data. Each variable in a primitive data structure holds a single value. For examples
- Integer: Represents whole numbers, like 5 or 20.
- Character: Represents a single letter or symbol, like ‘a’ or ‘#’.
- Float: Represents decimal numbers, like 14 or 0.001.
Non-Primitive Data Structure: Can store single or multiple types of data. For examples
- Array: Stores multiple values of the same data type. For instance, [1, 2, 3, 4] is an integer array.
- A Structure (or Struct) in some languages can hold different data types within one unit, such as:
Struct Student { int id; char grade; float average; }
2. NULL Values
Primitive Data Structure: Generally cannot hold NULL (no data). It must contain a value of its type. Even if you only declare a variable without assigning it a value, it will often take on a default value or contain garbage data.
Non-Primitive Data Structure: Can have NULL or empty references, indicating they don’t point to any data. For example, an uninitialized linked list could have a NULL start point, meaning it doesn’t contain any nodes initially.
3. Size and Flexibility
Primitive Data Structure: Has a fixed size, based on the data type and system being used. For Example, An integer might use 4 bytes of memory. Its size is defined and doesn’t change.
Non-Primitive Data Structure: Size can vary depending on how much data it holds, as these structures are more flexible. For Example, A linked list can dynamically grow or shrink by adding or removing nodes. The size depends on the number of elements it currently holds.
4. Memory Usage
Primitive Data Structure: Typically requires less memory as they store only a single value of a basic type. For Example, An integer usually needs only 4 bytes of memory.
Non-Primitive Data Structure: This may consume more memory due to additional overhead for storing multiple elements or additional information, such as pointers in linked lists. For Example, A linked list node may need extra memory to store a pointer to the next node in addition to its actual data.
5. Built-in vs. User-defined
Primitive Data Structure: These are basic data types that come built into the programming language and are directly supported by the hardware. For Example, Most languages come with built-in support for integers, characters, and floats.
Non-Primitive Data Structure: Can be user-defined or complex, meaning programmers can define how they want data to be structured. For Example, Structures (like struct in C) and classes in object-oriented languages allow programmers to create customized data formats.
6. Operations and Manipulation
Primitive Data Structure: Operates with basic operations (e.g., arithmetic or relational operations). They are straightforward to work with but limited in functionality. For Example, You can perform +, -, *, / on integers directly.
Non-Primitive Data Structure: Often require specific algorithms for manipulation, such as searching, sorting, or inserting. They are more complex but offer greater flexibility. For Example, A stack uses push and pop methods to add and remove items, rather than direct access.
7. Data Representation
Primitive Data Structure: Represents raw data in a simple, understandable format. For Example, an integer simply holds a number, like 42, with no additional structure.
Non-Primitive Data Structure: Represents data in an organized or structured way that may involve various parts. For Example, A tree structure organizes data hierarchically, with each node connected to children, showing parent-child relationships.
8. Direct Access
Primitive Data Structure: Allows for direct access to its value because it represents a single piece of data. For Example, Accessing an integer variable is straightforward, like int num = 10; and referring to num gives the value directly.
Non-Primitive Data Structure: May not always allow direct access to elements, depending on the structure. For Example, In a linked list, to access an element, you may need to traverse nodes from the beginning, unlike arrays where elements are indexed directly.
9. Speed and Performance
Primitive Data Structure: Accessing and modifying values is generally faster due to their simplicity and small size. For Example, Performing operations on an integer is faster than managing elements in a larger structure.
Non-Primitive Data Structure: Operations might be slower, especially with complex structures like trees or linked lists, as they require more processing and memory access. For Example, Adding or removing elements in a linked list involves rearranging pointers, which takes longer than simply modifying a primitive variable.
10. Flexibility and Customization
Primitive Data Structure: Less flexible, as they cannot be modified or extended to store additional data. For Example, An integer type cannot be customized beyond storing numbers.
Non-Primitive Data Structure: More flexible, allowing customization to suit specific needs, including adding additional fields or elements. For Example, In a class in object-oriented languages, you can add attributes, methods, and different data types together.
Differences Between Primitive and Non-Primitive Data Structures: Table
Here’s a summary table for the key differences between Primitive and Non-Primitive data structures:
Feature | Primitive Data Structure | Non-Primitive Data Structure |
Single Data Type | Stores one type of data, e.g., integer, float, character | Can store multiple types of complex data, e.g., arrays, structs |
NULL Values | Cannot hold NULL, always contains a value or default data | Can have NULL references, e.g., an empty linked list |
Size and Flexibility | Fixed-size based on type, cannot change during runtime | Variable size can grow or shrink as needed |
Memory Usage | Typically requires less memory | May consume more memory due to additional pointers or structures |
Built-in vs User-defined | Built-in data types provided by the programming language | Can be user-defined or complex, like classes or custom structs |
Operations and Manipulation | Basic operations (e.g., arithmetic) | Requires specific algorithms, like sorting, searching |
Data Representation | Simple, raw data representation | Organized, structured data, e.g., hierarchical trees |
Direct Access | Allows direct access to its value | May require traversal, e.g., accessing elements in a linked list |
Speed and Performance | Generally faster due to simplicity | May be slower, especially for complex structures like trees |
Flexibility and Customization | Less flexible, cannot store additional data | Highly customizable, can store various fields or attributes |